A Spider Brings "Decaying Opulence" Fashion
This is my final project idea #1 for this spring semester. I want to eventually have one or two 3-D pieces that are born from artworks created by Processing.
What is it?
It's a interactive screen that makes delaunay patterns with your silhouette. Once it gets nodes from your silhouette, patterns will start to grow inwards from your outline to the center point of your silhouette. You can save the frame at any point of time to make it into a 3-D product.
Why am I making it / who is it for?
This is a different approach to making clothing. It's not about starting with a fabric or a material. My project starts with the person and clothes(patterns) gets made specifically for that person.
Visual demonstration of what I imagine it to be
I imagine it to be a Processing app that is projected on a big screen. Physical 3-D object will be produced later on with selected saved frames from the Processing sketch.
Questions I am struggling with (conceptual or technical).
Technically, I am have two codes that I'm having a hard time to combine. I have a code that makes a pattern with Kinect sensor and another code that makes pattern grow with static .stl file that already has a triangular mesh.
Conceptually, I am not quite sure if this idea is enticing. I might need to have more user testing to see if this is a valuable idea.