Generating computational textiles
In order to play with computational textiles, I started with creating a triangle and rotated three times to make a set. The set became a fundamental patch for all the textiles that I created. Here is my code for the projet. I also got great pattern making references from Rune Madsen, one of amazing professors at ITP. Here is how I developted his code. He used rotations differently from mine.
So glad Processing came to my life so that I can create lots of patterns! :) I will be exploring more intricate pattern designs and also printing them in both 2D and 3D. Down below, you will find a shirt I made with parrot conversational patterns.